Blueprint Engineering
These exciting educational workshops allow children the chance to follow blueprints and Computer Aided Designs (CAD) to make some incredible machines and buildings.

Overview
Inspire your students to think like engineers with hands-on design and build challenges.
In this engaging, practical workshop, students work from real blueprints and computer-aided designs (CAD) to create their own machines and structures. They’ll explore how engineering ideas come to life through designing, building and testing.
Skill Supply offer multiple Blueprint Engineering workshops for you to choose from, including:
- Working with Blueprint & CAD
- Making Simple Machines
- Blueprint Builds – Vehicles
- Blueprint Builds – Tower Cranes
- Blueprint Builds – Theme Park rides
Learners will take part in a range of activities that introduce key engineering concepts, including forces, mechanisms and the design process, while developing practical making skills.
What students will do
- Follow blueprints or CAD designs to build working models
- Experiment with mechanisms, gears and simple machines
- Use electrical components such as motors, sensors and circuits
- Test, refine and improve their designs through iteration
- Take part in creative free-build challenges to apply their learning
Capacity
Minimum of 10 participants, maximum of 32 participants.
Cost
From £599 for a full day's session. Contact the provider for a full quote tailored to your requirements.
Dates and location
Skill Supply does not charge travel costs on top of their workshops if the location is within one hour of their office in Sandbach, Cheshire. For travel times over this, they will charge mileage, and for over 2 hours they may need to add accommodation costs on top. Full quotes can be offered before purchase.
Duration
The workshops can be a half (around 2.5 hours) or a whole day (around 5 hours) and fit in with a normal school day's break and lunchtime.
Details
- School subject
-
- Technology/computing
- Design and technology
- Engineering
- Maths
- Curriculum links
-
- Computing
- Physics: Electricity and electromagnetism
- Engineering
- Physics: Space physics
- Design and technology
- Sciences - Forces, electricity and waves: Electricity
- Computing science
- Sciences - Planet earth: Space
- Technologies - Craft, design, engineering and graphics: Application of engineering
- Technologies - Craft, design, engineering and graphics
- Physics: Electricity
- Physics
- Design thinking and engineering: Engineering
- Technology & design - Communication: Use of ICT tools (including 3D modelling)
- Sciences - Forces and energy: Using electricity
- Technology & design - Control: Incorporate control systems in products
- Sciences - Earth and universe: The solar system and universe
- Technology & design - Design
- Technology & design - Manufacturing
- Group size
- Small groups
- Participation level
- Hands-on
- Duration
- Whole day
- Cost
- Cost applies
- Location
-
In-school
- England
- Wales
Learning outcomes
- Improve engagement, interest or enjoyment in STEM subjects
- Attainment and progress
- Develop engineering employability skills
- Improve awareness and aspirations for STEM-related study and careers
- Challenge stereotypes by showing the diversity of disciplines, people and skills involved in engineering
Frameworks
Gatsby benchmarks
The Gatsby benchmarks are a framework for good careers guidance for schools across all of England and in some areas across the rest of the UK. This experience helps your school to reach the following benchmarks:
- 2 - Learning from career and labour market information
- 3 - Addressing the needs of each pupil
- 4 - Linking curriculum learning to careers
EqualEx
- Introduce and Inspire
Essential skills
The essential skills every young person needs to succeed in education and their future career. Find out more at the Skills Builder Partnership. This experience builds the following skills:
-
Planning - Setting goals and designing routes to achieve them
-
Creativity - Using imagination and generating new ideas
-
Leadership - Supporting, encouraging and motivating others to achieve a shared goal
-
Listening - Receiving, retaining and processing information
-
Problem solving - Finding solutions to challenges
-
Speaking - Transmitting information or ideas
-
Adapting - Overcoming challenges and setbacks to achieve goals
-
Teamwork - Working cooperatively with others to achieve a shared goal
Enrichment framework
- 6 - An enrichment offer that works in partnership


