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Robot Quest

Students are introduced to modern uses of robotics and must then use a Sphero robot to rescue an injured person in a disaster zone.

The Neon quality mark shows this activity has been reviewed and meets Neon's quality standards.

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Overview

Young people are introduced to modern uses of robotics before they are tasked with using a Sphero robot to rescue a person who has been injured in a disaster zone.

They must code their Sphero to avoid the obstacles and navigate around the hazards to the casualty, before sounding the alarm and rushing back to alert rescuers as quickly as possible!

Cost

Prices vary depending on location: £670+VAT for schools within an hour and a half of Derby and circa £790+VAT for schools beyond this. Discounts will be applied for multiple bookings, and the provider can be flexible to accommodate Neon bursary holders.

Details

School subject
  • Technology/computing
  • Engineering
Curriculum links
  • Computing
  • Physics: Electricity and electromagnetism
  • Engineering
  • Sciences - Forces, electricity and waves: Electricity
  • Computing science
  • Technologies - Craft, design, engineering and graphics: Application of engineering
  • Physics: Electricity
  • Design thinking and engineering: Engineering
  • Technology & design - Communication: Use of ICT tools (including 3D modelling)
  • Sciences - Forces and energy: Using electricity
  • Technology & design - Control: Incorporate control systems in products
  • Technology & design - Design
Participation level
Hands-on
Duration
1 to 2 hours
Cost
Cost applies
Location
In-school
  • England
  • Scotland
  • Wales

Learning outcomes

  • Improve engagement, interest or enjoyment in STEM subjects
  • Learning what the engineering workplace is like
  • Develop engineering employability skills
  • Improve awareness and aspirations for STEM-related study and careers
  • Challenge stereotypes by showing the diversity of disciplines, people and skills involved in engineering

Frameworks

Gatsby benchmarks

The Gatsby benchmarks are a framework for good careers guidance for schools across all of England and in some areas across the rest of the UK. This experience helps your school to reach the following benchmarks:

  • 2 - Learning from career and labour market information
  • 3 - Addressing the needs of each pupil
  • 4 - Linking curriculum learning to careers
  • 5 - Encounters with employers and employees

EqualEx

  • Introduce and Inspire

Essential skills

The essential skills every young person needs to succeed in education and their future career. Find out more at the Skills Builder Partnership. This experience builds the following skills:

  • Planning - Setting goals and designing routes to achieve them
  • Problem solving - Finding solutions to challenges
  • Adapting - Overcoming challenges and setbacks to achieve goals
  • Teamwork - Working cooperatively with others to achieve a shared goal

Enrichment framework

  • 5 - An accessible and engagement enrichment offer
  • 7 - An outcomes-focused enrichment offer

How to book

Check availability at your school first