Space industry experience in VR
Travel to the International Space Station in this breath-taking VR experience where students move around the ISS in zero gravity.

Overview
Travel to the International Space Station in this breath-taking immersive workshop, where students move around the ISS in zero gravity virtual reality.
This isn't a 360° video, it's a fully interactive 3D environment students can freely navigate and explore. They observe the solar system, learn about rocket launches, and discover how curriculum topics from physics, maths and design & technology are used in the UK's growing space industry.
The experience meets Gatsby benchmarks and links classroom learning to real careers and labour market information.
Every session is delivered in your school by a qualified teacher who adapts the content to your learners.
No equipment needed: Immersive Pathways bring everything and set up in your hall or classroom.
Designed to be inclusive and engaging for all learners, including SEND groups, this workshop is perfect for STEM enrichment days, science weeks and careers education.
Cost
Available in England from £599 and up to £899 depending on location.
Details
- School subject
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- Chemistry
- Technology/computing
- Design and technology
- Engineering
- Maths
- Physics
- Curriculum links
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- Design and technology
- Computing
- Physics: Electricity and electromagnetism
- Engineering
- Physics: Space physics
- Technologies - Craft, design, engineering and graphics
- Sciences - Forces, electricity and waves: Electricity
- Computing science
- Technologies - Craft, design, engineering and graphics: Application of engineering
- Sciences - Planet earth: Space
- Design thinking and engineering
- Physics: Electricity
- Design thinking and engineering: Engineering
- Physics
- Technology & design - Design
- Technology & design - Communication: Use of ICT tools (including 3D modelling)
- Sciences - Forces and energy: Using electricity
- Technology & design - Control: Incorporate control systems in products
- Technology & design - Control
- Sciences - Earth and universe: The solar system and universe
- Group size
- Small groups, Whole class
- Participation level
- Hands-on
- Duration
- Whole day
- Cost
- Cost applies
- Location
-
In-school
- England
Learning outcomes
- Improve engagement, interest or enjoyment in STEM subjects
- Attainment and progress
- Learning what the engineering workplace is like
- Develop engineering employability skills
- Improve awareness and aspirations for STEM-related study and careers
- Challenge stereotypes by showing the diversity of disciplines, people and skills involved in engineering
Frameworks
Gatsby benchmarks
The Gatsby benchmarks are a framework for good careers guidance for schools across all of England and in some areas across the rest of the UK. This experience helps your school to reach the following benchmarks:
- 2 - Learning from career and labour market information
- 3 - Addressing the needs of each pupil
- 4 - Linking curriculum learning to careers
- 5 - Encounters with employers and employees
- 6 - Experiences of workplaces
EqualEx
- Introduce and Inspire
Essential skills
The essential skills every young person needs to succeed in education and their future career. Find out more at the Skills Builder Partnership. This experience builds the following skills:
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Creativity - Using imagination and generating new ideas
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Problem solving - Finding solutions to challenges
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Adapting - Overcoming challenges and setbacks to achieve goals
Enrichment framework
- 5 - An accessible and engagement enrichment offer

