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Moon Landing Coding Adventure

A teacher-led and space-themed coding adventure for 5-11 year-olds.

The Neon quality mark shows this activity has been reviewed and meets Neon's quality standards.

Overview

This engaging Moon Landing Coding Adventure by Get with the Program will get 5-11 year-old students learning practical coding skills and creating algorithms to land a robot on the moon - while you cover the computing curriculum!

Teachers are empowered to run this series of activities themselves as all resources are provided and support is available.

This package includes:

  • An exciting streamed video assembly (30 mins)
  • Engaging follow-on activities (45 mins each)
  • Practical teaching support resources

Teachers, this will help you to cover computing curriculum key terms while easily integrating STEM into your lessons and contributing to your Ofsted goals. The ready-to-use resources will save you time and enable you to explore exciting jobs in aerospace with your students. 

Free.

Details

School subject
  • Technology/computing
Curriculum links
  • England primary science curriculum: Earth and space
  • Scotland primary science curriculum: Sciences
  • Northern Ireland primary science curriculum: Science and technology
  • Wales primary science curriculum : The world around us
Group size
Whole class, Whole year group
Participation level
Audience participation
Duration
Half day
Dates
1 September 2026 – 31 December 2026
Cost
Free
Location
In-school
  • UK-wide

Learning outcomes

  • Improve engagement, interest or enjoyment in STEM subjects
  • Improve awareness and aspirations for STEM-related study and careers
  • Challenge stereotypes by showing the diversity of disciplines, people and skills involved in engineering

Frameworks

EqualEx

  • Introduce and Inspire

Essential skills

The essential skills every young person needs to succeed in education and their future career. Find out more at the Skills Builder Partnership. This experience builds the following skills:

  • Planning - Setting goals and designing routes to achieve them
  • Creativity - Using imagination and generating new ideas
  • Leadership - Supporting, encouraging and motivating others to achieve a shared goal
  • Listening - Receiving, retaining and processing information
  • Problem solving - Finding solutions to challenges
  • Speaking - Transmitting information or ideas
  • Adapting - Overcoming challenges and setbacks to achieve goals
  • Teamwork - Working cooperatively with others to achieve a shared goal

Enrichment framework

  • 7 - An outcomes-focused enrichment offer
  • 5 - An accessible and engagement enrichment offer

How to book

Enquire with provider