Back

EcoCode with the micro:bit

Workshops that empower students to explore sustainable computing. Using the micro:bit, participants design creative, climate-focused tech solutions through the lens of the latest research into sustainability.

The Neon quality mark shows this activity has been reviewed and meets Neon's quality standards.

Overview

EcoCode is a suite of face-to-face workshops that help pupils explore sustainability through physical computing. Using the micro:bit and real science contexts, students design, code and test technology-based solutions inspired by current sustainability research.

Delivered in schools by trained Digit<all> ambassadors who are experienced Computing educators, EcoCode workshops support computing and science learning while showing how digital skills can be used to tackle real-world environmental challenges.

Pupils will:

- Use the micro:bit in hands-on, practical activities
- Learn core computing concepts, including algorithms, sequencing, selection, inputs and outputs
- Apply computing in real environmental and scientific contexts
- Develop problem-solving and computational thinking skills

Workshop themes

Schools can choose from a wide range of workshops inspired by sustainability and science research, including:

  • - Animal adaptations and survival
    - Climate, temperature and environmental monitoring
    - Light, materials and colour
    - Plants, ecosystems and biodiversity
    - Sensors, data and digital systems

    Topics include: Cosmic Rays, Frog and Cryo-coolers, Penguin Feet, Spider Silk, Plant Partner, Polar Bear Hair, Projectile Slime, and more.

Workshops are tailored to different ages within KS2–KS3. Digit<all> will recommend suitable options based on your pupils’ needs.

Practical details

- Space requirements: classroom or hall
- All equipment is provided, including micro:bits and Chromebooks if needed.

Details

School subject
  • Technology/computing
  • Science
Curriculum links
  • England primary science curriculum: Earth and space
  • Scotland primary science curriculum: Sciences
  • Northern Ireland primary science curriculum: Science and technology
  • Wales primary science curriculum : The world around us
  • Physics
  • Sciences - Forces, electricity and waves
  • Sciences - Forces and energy: Sound and light
Group size
Whole class
Participation level
Hands-on
Duration
1 to 2 hours

90mins (or 60mins if preferred).

Half and full day delivery available (until midday or 3:30pm, featuring as many workshops as possible).

Cost
Cost may apply

The workshops are currently free in 40 towns and cities across the UK but funding fluctuates at different times of year so please enquire directly with Digit<all>.

If your area isn't covered, costing is £350 for a half-day of workshops and £600 for a full day.

Location
In-school
  • UK-wide

Learning outcomes

  • Improve engagement, interest or enjoyment in STEM subjects
  • Attainment and progress
  • Learning what the engineering workplace is like
  • Develop engineering employability skills
  • Improve awareness and aspirations for STEM-related study and careers
  • Challenge stereotypes by showing the diversity of disciplines, people and skills involved in engineering

Frameworks

EqualEx

  • Introduce and Inspire

Essential skills

The essential skills every young person needs to succeed in education and their future career. Find out more at the Skills Builder Partnership. This experience builds the following skills:

  • Problem solving - Finding solutions to challenges
  • Teamwork - Working cooperatively with others to achieve a shared goal

Enrichment framework

  • 5 - An accessible and engagement enrichment offer

How to book

Enquire with provider