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Cars Maths in Motion - F1 simulation day

Pupils work in teams to set up virtual racing cars and then compete against each other in a Formula 1 Grand Prix simulation.

The Neon quality mark shows this activity has been reviewed and meets Neon's quality standards.

Overview

The Challenge involves students working together in small teams of 2 to 4.

These teams set up virtual racing cars and then compete against each other in a Formula 1 Grand Prix type race.

The early stages are offline measuring the track with rulers, string and protractors.

Teams then work together online to set up their car, run practice laps, decide their pit strategy based on the weather. Then they work together to compete in one or 2 races.

Requirements

The workshop works best for pupils aged 10 to 14 years old, but is suitable for age 9 up to 18 years old.

The workshop can be delivered to a maximum of 120 pupils per day.

For large groups a gym/hall is ideal but adjacent classrooms work well provided there is enough room for everyone to 'squash in' to a larger area to watch the race.

Each team needs one device with a reasonable size screen with an internet connection (PC/laptop/tablet/iPad).

Cost

The cost is £650 to £1,050 per full day depending on numbers and distance from Surrey. BJPCE Limited can deliver activities outside of the South East either virtually or at an additional travel cost. Grants are occasionally available to subsidise the cost - please enquire directly with BJPCE Limited.

Details

School subject
  • Technology/computing
Curriculum links
  • Physics: Motion and forces
  • Engineering
  • Sciences - Forces, electricity and waves: Forces
  • Technologies - Craft, design, engineering and graphics: Application of engineering
  • Physics: Forces
  • Design thinking and engineering: Engineering
  • Sciences - Forces and energy: Forces and energy transfer
  • Technology & design - Control
Group size
Whole class
Participation level
Hands-on
Duration
Whole day
Cost
Cost applies
Location
In-school
  • UK-wide

Learning outcomes

  • Improve engagement, interest or enjoyment in STEM subjects
  • Attainment and progress

Frameworks

EqualEx

  • Introduce and Inspire

Essential skills

The essential skills every young person needs to succeed in education and their future career. Find out more at the Skills Builder Partnership. This experience builds the following skills:

  • Problem solving - Finding solutions to challenges
  • Teamwork - Working cooperatively with others to achieve a shared goal

Enrichment framework

  • 5 - An accessible and engagement enrichment offer
  • 6 - An enrichment offer that works in partnership

How to book

Enquire with provider