A Rough Guide to Engineering
What is engineering? Where can you find it? Come on a journey around the world and find out what engineers do, how they do it, and why!

Overview
Discover how engineers design cars that go hundreds of miles an hour, build structures that can survive earthquakes, and cook food using only mirrors!
“A Rough Guide” can show you how engineering has changed our lives.
This is a careers-driven show aiming to introduce students to the wide range of careers available in engineering, and to show them that they can aspire to be engineers too!
Capacity
Minimum of 25 participants, maximum of 1,000 participants. You can involve as many students as you can fit safely into your venue.
Cost
Prices for Science Made Simple shows start at just £625 + VAT for up to 3 performances.
Dates and location
We have availability any day of the week and can travel anywhere in the UK or internationally.
Duration
Shows are 50 to 60 minutes long to fit into your school timetable. You can book up to three shows in a day.
Details
- School subject
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- Chemistry
- Technology/computing
- Design and technology
- Engineering
- Physics
- Curriculum links
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- Design and technology: Cooking and nutrition
- Design and technology
- Computing
- Physics: Electricity and electromagnetism
- Biology: Material cycles and energy
- Physics: Energy
- Engineering
- Physics: Space physics
- Technologies - Food and textile technology
- Technologies - Craft, design, engineering and graphics
- Sciences - Forces, electricity and waves: Electricity
- Computing science
- Sciences - Planet earth: Energy sources and sustainability
- Sciences - Planet earth
- Technologies - Craft, design, engineering and graphics: Application of engineering
- Sciences - Planet earth: Space
- Biology
- Design thinking and engineering
- Physics: Electricity
- Physics: Energy transfer
- Design thinking and engineering: Engineering
- Physics
- Sciences - Organisms and health: Interdependence of plants and animals
- Technology & design - Design
- Technology & design - Communication: Use of ICT tools (including 3D modelling)
- Sciences - Forces and energy: Using electricity
- Technology & design - Control: Incorporate control systems in products
- Sciences - Earth and universe: The environment and human influences
- Sciences - Forces and energy
- Technology & design - Manufacturing
- Sciences - Earth and universe: The solar system and universe
- Participation level
- Watching or listening
- Duration
- Up to an hour
1 hour
- Cost
- Cost applies
- Location
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In-school
- UK-wide
Learning outcomes
- Improve engagement, interest or enjoyment in STEM subjects
- Attainment and progress
- Learning what the engineering workplace is like
- Develop engineering employability skills
- Improve awareness and aspirations for STEM-related study and careers
- Challenge stereotypes by showing the diversity of disciplines, people and skills involved in engineering
Frameworks
Gatsby benchmarks
The Gatsby benchmarks are a framework for good careers guidance for schools across all of England and in some areas across the rest of the UK. This experience helps your school to reach the following benchmarks:
- 1 - A stable careers programme
- 2 - Learning from career and labour market information
- 3 - Addressing the needs of each pupil
- 4 - Linking curriculum learning to careers
- 5 - Encounters with employers and employees
- 6 - Experiences of workplaces
- 7 - Encounters with further and higher education
EqualEx
- Introduce and Inspire
Essential skills
The essential skills every young person needs to succeed in education and their future career. Find out more at the Skills Builder Partnership. This experience builds the following skills:
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Listening - Receiving, retaining and processing information
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Problem solving - Finding solutions to challenges
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Creativity - Using imagination and generating new ideas
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Adapting - Overcoming challenges and setbacks to achieve goals
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Planning - Setting goals and designing routes to achieve them
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Teamwork - Working cooperatively with others to achieve a shared goal
Enrichment framework
- 5 - An accessible and engagement enrichment offer
- 6 - An enrichment offer that works in partnership
- 7 - An outcomes-focused enrichment offer


