Enginuity

Enginuity is a not-for-profit organisation that uses digital technologies to create practical solutions for individuals, educators, and manufacturing and engineering employers, using unmatched industry expertise and data.

Their ‘Enginuity’ in marrying their engineering expertise with ingenuity with data, is how they design and constantly improve solutions that provide a great user experience, create new solutions that are easy to integrate, and prove the business case for engineering skills development.

8 Neon quality-assured activities

Primary

Enspire City

Students learn how engineers and STEM can change our world in a free to use online cityscape.

  • Teacher-led
  • Project
  • Online
  • Ages 7 to 11
  • 1 to 2 hours
  • Free
Secondary

Enspire City

Students learn how engineers and STEM can change our world in a free to use online cityscape.

  • Teacher-led
  • Project
  • Online
  • Ages 11 to 14
  • Ages 14 to 16
  • 1 to 2 hours
  • Free
Primary

Skills Miner Aerospace

Propel your students straight into the world of Aerospace through gameplay, introducing them to roles and skills required in engineering.

  • Teacher-led
  • Plug and play
  • Enrichment activity
  • Project
  • Lesson plan or classroom activity
  • Online
  • Ages 7 to 11
  • Multi-session - flexible
  • Free
Primary

Skills Miner Home Energy

Inspire the next generation of engineers to solve sustainability challenges in the home.

  • Teacher-led
  • Plug and play
  • Enrichment activity
  • Project
  • Lesson plan or classroom activity
  • Online
  • Ages 7 to 11
  • Multi-session - flexible
  • Free
Secondary

Skills Miner Home Energy

Inspire the next generation of engineers to solve sustainability challenges in the home.

  • Teacher-led
  • Plug and play
  • Enrichment activity
  • Project
  • Lesson plan or classroom activity
  • Online
  • Ages 11 to 14
  • Multi-session - flexible
  • Free
Primary

Skills Miner Vertical Farming

Students discover their inner vertical farmer through gameplay, and see how their ideas can make a difference to the future of food.

  • Teacher-led
  • Plug and play
  • Enrichment activity
  • Project
  • Lesson plan or classroom activity
  • Online
  • Ages 7 to 11
  • Multi-session - flexible
  • Free
Secondary

Skills Miner Vertical Farming

Students discover their inner vertical farmer through gameplay, and see how their ideas can make a difference to the future of food.

  • Teacher-led
  • Plug and play
  • Enrichment activity
  • Project
  • Lesson plan or classroom activity
  • Online
  • Ages 11 to 14
  • Multi-session - flexible
  • Free
Secondary

Skills Miner Aerospace

Propel your students straight into the world of Aerospace through gameplay, introducing them to roles and skills required in engineering.

  • Teacher-led
  • Plug and play
  • Enrichment activity
  • Project
  • Lesson plan or classroom activity
  • Online
  • Ages 11 to 14
  • Multi-session - flexible
  • Free